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Word Processor Keyboard menu

Select Input Mode

The select input mode commands switches to the selected input mode. This command is also available on the Right Mouse button speed menu. It is usually easier to switch input modes by pressing the F12 or Side + or - keys.

For a list of input modes, see the corresponding object type codes(5- 11). See also Entering Object Type Codes(5- 7).

The Same Input Mode

The Same input mode (Side Asterisk (*) or Alt+F12) inserts and displays all typewriter keys(5- 6) according to the current object type(4- 2), and that type's Auto Input mode. The Same mode is handy for making corrections to existing text: you do not have to repeatedly change the input mode. The Same is particularly useful when working with the Ascii Codes(5- 5) window.

Toggling Input Modes

Previous Mode (Side - or Shift+F12) changes the input mode(4- 2) to the previous preferred mode(D- - 6).

Next Mode (Side + or F12) changes the input mode to the next preferred mode.

Setup

The Keyboard Setup command opens the Keyboard Preferences dialog to control the way the keyboard and dynamic glossaries(4- 6) work in word processor windows for each of Smart Characters input modes.

The dialog box displays and sets preferences for the input mode displayed in the Input Mode control. To set the preferences for a another input mode, select it.

Principal input modes that use macro keyboards and dynamic glossaries are linked into source and destination modes (e.g., Romaji >> Hiragana, Pinyin >> Pinyin, or Pinyin >> Bpmf) according to the Translate To and Automatically Translate From groups. These linked input modes must be set up to not conflict. Macro keyboard and dynamic glossary files are selected by the Key File and Glossary controls.

  1. Input Mode displays the preferences for the selected input mode.
Access controls the F12, Size +/- preferred mode(D- - 6) list.
  1. Ctrl+Key Only deactivates access via F12 and the Side Plus and Minus keys. To save time, check this option for all input modes that you do not frequently use.
  2. F12, Side + - activates access via F12 and the Side Plus and Minus keys. For convenience, check this option for all input modes that you frequently use.
  1. Exclusive sets an input mode's access to F12 and Side Plus Minus, and suppresses other competing input modes' access. This is most meaningful when the Input Mode control is set to Hiragana, Pinyin, or Bpmf.
  1. Translate To is the destination mode that this source mode will translate to.
  1. Enable enables the Translate To process. Use this option to temporarily enable and suppress translation.
  1. Automatically Translate From is the source mode that will be translated from when this mode is active.
  1. Same: translation will be active only from The Same(3- 26) mode (toggled by the Side Asterisk or Alt+F12 keys).
  2. Always: selecting the input mode will always activate the translation.
  3. Never: translation never occurs.
  1. Default is the object type(4- 2) in effect at the beginning of a line. Check to make this type the default for special purposes. Unchecking makes English the default. Keep the default type English except under special circumstances.
  2. Key File edits the macro keyboard file (if any) for this input mode. The key file is a two part file: the first part defines the key mappings and romanizations for the underlying alphabetic font(4- 13), and alternate romanizations. The second part contains keyboard macros which are identical in form and function to dynamic glossary entries. Use keyboard macros for organization wide common text.
  3. Glossary edits the dynamic glossary(4- 6) file (if any) for this input mode. This command activates the permanent document(4- 3) window containing the dynamic glossary corresponding to the open syllable(4- 7) dictionary. All other dynamic glossaries are edited in a new window. Cut and paste dynamic glossary entries that should be shared with other users in a group into the keyboard file, which you can share with other users.
  1. The File Name controls specify the macro keyboard and dynamic glossary file names. If you don't know an exact name, use wild cards in the name to invoke the Open File(3- 1) dialog to find the correct file. You can specify separate dynamic glossaries for each input mode, or combine them into one for use with all input modes, taking care to avoid valid syllable romanizations.

Editing Keyboards and Glossaries

  1. Select Keyboard | Setup | Glossary (or KeyFile) to load the desired keyboard or glossary file into a window. When opened using this selection, File | Save automatically recompiles and reloads the keyboard macros for use. Edit the file as you would your user dictionary(4- 7), then use File | Save to reload the keyboard for testing. If it doesn't work, use View | Codes to debug. See the keyboard definition format(12- 4).

Enable UnDo

The Enable UnDo command enables the Un-Do and Re-Do commands.

Add Selection to Glossary

The Add Selection to Glossary command adds selected text to the active dynamic glossary(4- 6) via the Verify Dictionary or Glossary Entry(3- 29) dialog.

New entries are added to the end of the dynamic glossary window. You can view, edit, move, or delete them by switching to the window. See Adding to the User Glossary(3- 28).

Adding to the User Glossary

The Keyboard Add Selection to Glossary(3- 28) command copies the current selection to the dynamic glossary(4- 6) file in the Dynamic Glossary(4- 4) window (number 3 on the Window menu).

On launch, Smart Characters loads the dynamic glossary that corresponds to the key object type(4- 2) associated with your syllable(4- 7) dictionary. If the syllable dictionary is kana based, the hiragana glossary is loaded. If the syllable dictionary is bopomofo or pinyin, the keyboard preferences are checked to see whether pinyin is translated to bopomofo or to pinyin. If translated to pinyin, the pinyin glossary is loaded, otherwise the bopomofo glossary is loaded.

The syllable dictionary is specified by the Translate Select Dictionaries(3- 33) command, and saved in the current user or project .ini file. However, the association between the syllable dictionary and the key object type is defined in the user or project .ini file by the syllable dictionary entry, which specifies the control code that corresponds to the dictionary key object type (e.g., ^V specifies bopomofo, ^W specifies hiragana, etc.).

Verify Dictionary or Glossary Entry

Macro keys for glossary specifies the dynamic glossary(4- 6) entry. The key can be up to 4 characters in length. Avoid keys that conflict with valid pronunciations, otherwise the romanization conversion for that pronunciation will no longer work. (You should delete these interfering entries from the dynamic glossary.) You can use an initial capital letter to bypass romanization conversion.

Characters and Pronunciation defines the text and pronunciation entry. For best results, add pronunciations to each Chinese character separately.

  1. Glosses specify the glosses(D- - 4) to be applied to the entry. Separate glosses with a semicolon followed by a space ("; ").
  2. Prior Pronunciation displays the pronunciation of the previous entry for information only. Edit the Characters and Pronunciation entry.

Extend Selection
F8

Extend Selection selects text using the insertion point and the arrow keys, preparing for commands that work on selected text. The BLOCK F8 indicator displays on the status bar(5- 2). You can also make a selection by pressing and holding the Left Mouse button as you drag the mouse.

Character Map

The Character Map command opens a character map(D- - 1) window to select characters from a Windows font and copy them to the Windows Clipboard(D- - 9). To insert a special symbol character into a document at the insertion point: For frequently-used characters, note the character code displayed on the character map status bar Keystroke indicator to use later. See Using Extended Characters(5- 10).

To specify another character map application, add or change the Scw.ini Workstation(B- - 2) section CharMap entry to specify the desired application.

Macro

The Macro dialog launches an external macro utility application (program) to record and play macros. You can specify a macro file to automatically load into the application, or specify another macro application.
  1. Macro Recorder & Player specifies the macro application program. This is typically the Windows Recorder.exe but you can enter and use another macro recorder or player.
  1. Setup displays the Open File(3- 1) dialog to locate an alternate macro recorder and player application.
  2. Macro File Name specifies the name of a macro file to be opened by the macro application.
  3. Browse displays the Open File dialog to locate an alternate macro file.
  4. OK launches or switches to the macro application.

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Last Modified: March 23, 1996

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